If thats redundant I understand because I mostly grind and buy what I need not knowing the games nowadays drop or reward me with the things I need. You picked the powershot and I added volly or multishot as I've called it here to your arsenal because you are going to need it on these solo quests.
Special arrows is a skill for later like tools or elements being added to the arrows so that when she hits she not only will hit with an attack but an attack tailored to effect weaknesses like fire ice lightning etc... I am thinking about making arrow and bow skills seperate so they can stack together. Meaning she by nature gets more skill points per level than anyone else. No I'm not trying to make her the strongest offense but the most balanced range of attack next to the magic hero. Her attacks are physical attacks but the magic heros attacks are magical this way your characters elemental damage is physical damage but takes advantage of magical weaknesses. Basically any arrow with an elemental effect deals physical damage but any weakness that is exploited acts like magical damage except it ignores magical defense... I hope I'm making sense it is quite alot and its hard to sort these things put in my head.
Bic: when she logged in she waited for him to log in for 30 minutes before he showed up. She didn't mind waiting but it did make her feel alone. He explained he was working on a game and lost track of time. And they went off to explore the town. They collected and shared quests that they could and she noticed some quests were only given to her because she was the archer hero. He must have had some too but he said nothing.
He talked about how he wished he could level up skills or somehow increase the rank of their effect and she told him that he could. That caught his attention. And explained how she was getting her powershot so strong
When he checked he marveled at how he never saw that and quickly maxed out his hp auto recover and his skill point evaporated. She felt happy she found somthing out before him and was polite about it. They go out and start completing quests taking a pair of hours to do so. So far they didn't run into any new enemies but the monster drops and the parts they collected were piling up. Mostly healing herbs and peices of low level gear.
He did make his character cheer after large battles and they had very few close calls due to their stock of herbs.
When the last quest they could share was complete he suggested going back to town and collecting the rewards and the hero quest before parting ways and completing the solo quests they gathered. After selling the monster parts and useless gear the owner of the armor and weapon shop pulled each of them into a cuisine explaining gear upgrades and item quality. Item quality was reflected by their color and was the normal uniformed color scheme in most games. Grey=trash white=common green=uncommon blue=rare purple=epic gold(yellow for letter resolution) was legendary.
How much an item could be upgraded was determined by the quality of an item. Trash was unable to be upgraded at all and legendary could be customized and upgraded any way. Then if came down. To what you need to upgrade and the answer was any item could be used with varying degrees of item exp. This was also based in the quality and type of items used.